The games
Two so far. Both coming to the App Store.
Discbuster
Every disc is a real 3D object with a brass rim. Match three and they tumble off the board. When one is in your way, aim a missile at it. Puzzles with a shot budget, no timers, no lives.
Splitbeam
Move one piece, then your emitter fires. The beam bounces, splits and teleports across the board and destroys the first thing it touches. Three AI levels, pass-and-play, full 3D replays.
About
Fors is Swedish for rapids. Luna is the moon.
Forluna is Andreas Forslund, an enterprise architect in Sigtuna, Sweden, who builds games in the evenings. Each one starts with a familiar genre and a single question: what if the things on the screen were real objects? Then the game is designed around whatever that changes.
- No ads, no tracking, no accounts
- No timers and no lives
- Pay once, or don't
- Music made for each game
Contact
Say hello.
Press, support, or a level you think is unfair: hello@forluna.games.